A lot of us at the studio really like audio and HiFi. Most of the times, there is some sort of music playing at our main working space on our beloved Echo which in turn plays from Spotify.
So, of late we have been upping our game with inhouse games and part of that we have been experimenting and building various game ideas as rapid prototypes. So we gather around and discuss potential game ideas that are simple enough yet engaging and the ones that appeal are taken into prototyping.
There is something about these great games - especially the ones that leave a strong memory foot print and keep resonating in your head after you complete them. Their world is so compelling that they easily swallow you in and make you part of that world. Well, in simple terms they are so immersive! I believe it has to do with the compelling atmosphere the developers create, specially the level designers,an area that is extremely critical to success of any game - be it Single player or Multiplayer. I wanted to capture a few of those memorable levels that I can still imagine or think off till date and they are my obvious favorites. While there are a handful, I wanted to write about a few specific ones in this post.
I have been playing shooters for a while now - around 12+ years or so I guess. Not that I would claim myself a pro here but when tasked I can deal a decent load of kills. I have also been giving a shot at the recent ones like Overwatch, Battlefield and such and for some reasons, never grew a fan of them like I did with the ones from good old days. I also started to wonder whether it was me who suddenly became a tad older and couldn't catch up with the new gen stuff.
For starters this isn’t a review by any means but my mere take after experiencing the much awaited God of war. The latest installment has reinvented itself on the PS4 – the first ever native game for the platform and has done that for good.
Its yet another mad rush towards GDC this year. This super short post should give an idea of how limited we are on time at this point!