Women in Games at Hammerplay

Women in Games at Hammerplay

We had a quick roundup with our Senior 2D Artist Poovizhi Gnanasekaran, Game Programmers Anandhi Manivannan, Meenakshi Kathiresan and presented them with some interesting questions around Women in game development to see what they had to say.

Desert Combat

Desert Combat

Lets cut to the chase. To me this is hand down one of the best MODs created for a Multiplayer. Of course many would argue Counter Strike would still take that spot. In a way yes, but for a grand scale of Multiplayer action, I always lean on to Desert Combat, the MOD created out of Battlefield 1942. So what makes it special ? Well, for starters the MOD re-imagined the original game completely from the ground up and made it look like an all new game with no traces of BF1942 seen. Imagine taking a World War based shooter and doing a complete overhaul by incorporating modern weapons, modern vehicles/Aircraft and to top it all, a super slick Helicopter whose mechanics never existed in the original version. This was never achieved by simply switching out the original weapons with modern ones, but by painstakingly creating them and balancing them, every single aspect of it.

Super Rapid Prototypes

Super Rapid Prototypes

So, of late we have been upping our game with inhouse games and part of that we have been experimenting and building various game ideas as rapid prototypes. So we gather around and discuss potential game ideas that are simple enough yet engaging and the ones that appeal are taken into prototyping.

Remembering great Levels!

Remembering great Levels!

There is something about these great games - especially the ones that leave a strong memory foot print and keep resonating in your head after you complete them. Their world is so compelling that they easily swallow you in and make you part of that world. Well, in simple terms they are so immersive! I believe it has to do with the compelling atmosphere the developers create, specially the level designers,an area that is extremely critical to success of any game - be it Single player or Multiplayer. I wanted to capture a few of those memorable levels that I can still imagine or think off till date and they are my obvious favorites. While there are a handful, I wanted to write about a few specific ones in this post.

How I am almost stopping to play Modern Shooters!

How I am almost stopping to play Modern Shooters!

I have been playing shooters for a while now - around 12+ years or so I guess. Not that I would claim myself a pro here but when tasked I can deal a decent load of kills. I have also been giving a shot at the recent ones like Overwatch, Battlefield and such and for some reasons, never grew a fan of them like I did with the ones from good old days. I also started to wonder whether it was me who suddenly became a tad older and couldn't catch up with the new gen stuff.

Why we dont publish roles we hire!

Why we dont publish roles we hire!

When you visit our website you will most certainly notice that we dont have a section called Careers in the menu and you might really wonder why. While we do hire talents like other studios, we dont quite publish roles in the site. 

Evolving our Studio Spaces

Evolving our Studio Spaces

We never really had a chance to blog about our studio space yet and this should be the one. Our spaces have always been evolving to suit our needs and sometimes desires! After all a good working space is a great motivator. This is where all us souls are going to spend a great deal of our life time and we wanted to give it the best love and attention (as long as its a feasible affair)

Power of Internships

In recent times we have been seeing a sudden surge in the number of internship application we typically receive and we thought it would good idea to address this topic. Internships are a great way to gain exposures which otherwise is hard especially if its just through institutions. Many students overlook this area and often shy away.