We always wanted to build a multiplayer shooter. The moment any studio thinks of a shooter, only fancy modern shooter pop into mind, we are so influenced by shooters like Counter Strike, Call of Duty, Battle Field, Team Fortress 2, Overwatch to name a few. With the mobile landscape its always a challenge to build such degrees of games especially for smaller studios like us. The idea of building a top down shooter has always lingered in our minds
Building Fun and Lightweight Games
In recent times, we are growing more confident about HTML5 games (nick named H5 games), a medium that has been growing despite the popularity of large games. The issue with large games is , well, they are super large and that can be a huge factor with users who just want to have some fun time for a few mins. Instant games are a great fit here as they can provide that snackable (not really a word) experience. We have been designing several concepts around H5 games part of our IP strategy.